About the Authors

Bryan Alexander is a researcher, teacher, writer, speaker, futurist, and consultant

working in the field of academia and technology. He is the senior fellow for the

National Institute for Technology in Liberal Education (NITLE), where he focuses

on emerging trends in the integration of inquiry, pedagogy, and technology

and their potential application to higher education. His current research interests

include the digital humanities, future studies, digital storytelling, social media, and

information literacy. His 2011 book, The New Digital Storytelling , was published by

Praeger. Alexander holds a Ph.D. from the University of Michigan and has taught

English and information technology studies as faculty at Centenary College of

Louisiana. He lives in Ripton, Vermont, where he homesteads in an off-the-grid

direction with his family and many animals.

 

John F. Barber is a faculty member of the Creative Media & Digital Culture

Program at Washington State University,Vancouver. His teaching and research

focuses on digital archiving and curating, usability and interface design, and digital

audio. His recent publications include, “Winged Words: On the Theory and

Use of Internet Radio” in Going Wireless: A Critical Exploration of Wireless and

Mobile Technologies for Composition Teachers and Researchers (Hampton Press, 2009).

He is also noted for creating the preeminent resource regarding the life and

works of American author Richard Brautigan: The Brautigan Bibliography and

Archive (www.brautigan.net) and for his work with The Brautigan Library (www.

thebrautiganlibrary.org).

 

Ben Bunting is an Assistant Professor of Humanities at the Oregon Institute of

Technology. His areas of research include game studies, space/place theory, ecocriticism,

urban exploration, and locative technology. He has published several

book chapters and journal articles on these topics and is currently working on

turning his interdisciplinary dissertation “Alternative Wildernesses: Finding Wildness

in 21 st Century America” into a book, as well as editing a collection on the

idea of reading video gameworlds as “virtual wildernesses.” He earned his Ph.D.

from Washington State University in 2012.

 

Mark Carnall is the curator of the 67,000 specimens held in the Grant Museum

of Zoology. He has previously worked and volunteered at local, national, and university

natural history museums. Since arriving at the Grant Museum in 2004, he

has been working to document and conserve the zoological and paleontological

collections, as well as making the collections more available to audiences through

the Internet and through public engagement work. He is also involved with the

museums outreach and education program.

 

Jennifer Chatsick has worked as a literacy worker in several community-based

adult literacy programs and has worked as an integration facilitator, supporting

students with intellectual disabilities, in a college setting for ten years. Jennifer is

currently working toward the completion of her BSW at Ryerson University.

 

Adriana de Souza e Silva is Associate Professor at the Department of Communication

at North Carolina State University (NCSU), affiliated faculty at the Digital

Games Research Center, and a faculty member of the Communication, Rhetoric

and Digital Media (CRDM) program at NCSU. De Souza e Silva’s research focuses

on how mobile and locative interfaces shape people’s interactions with

public spaces and create new forms of sociability. She teaches classes on mobile

technologies, location-based games, and Internet studies. De Souza e Silva is the

co-editor (with Daniel M. Sutko) of Digital Cityscapes — Merging Digital and Urban

Playspaces (Peter Lang, 2009), the co-author (with Eric Gordon) of Net-Locality:

Why Location Matters in a Networked World (Blackwell, 2011), and the co-author

(with Jordan Frith) of Mobile Interfaces in Public Spaces: Control, Privacy, and Urban

Sociability (Routledge, 2012). She holds a Ph.D. in Communication and Culture

from the Federal University of Rio de Janeiro, Brazil.

 

Jason Farman is Assistant Professor at University of Maryland, College Park, in

the Department of American Studies, and a Distinguished Faculty Fellow in the

Digital Cultures and Creativity Program. He is author of the book Mobile Interface

Theory: Embodied Space and Locative Media (Routledge, 2012—winner of the 2012

Book of the Year Award from the Association of Internet Researchers), which

focuses on how the worldwide adoption of mobile technologies is causing a

reexamination of the core ideas about what it means to live our everyday lives:

the practice of embodied space. He is currently working on a book project called

Technologies of Disconnection: A History of Mobile Media and Social Intimacy . He has

published scholarly articles on such topics as mobile technologies, Google maps,

social media, videogames, digital storytelling, digital performance art, and surveillance.

Farman has been a contributing author for The Atlantic and The Chronicle of

Higher Education . He has also been interviewed on NPR’s Marketplace Tech Report ,

and in The Christian Science Monitor , the Baltimore Sun , and The Denver Post , among

others. He received his Ph.D. in Digital Media and Performance Studies from the

University of California, Los Angeles.

 

Jordan Frith is Assistant Professor in the Department of Linguistics and Technical

Communication at the University of North Texas. His research focuses on mobile

technologies and social media. He is particularly interested in location-based

social networks like Foursquare and how people use them to connect with others.

His research also focuses on how people manage privacy when using social

media and how mobile technologies affect the way people experience place. With

Adriana de Souza e Silva, he has co-authored the forthcoming book, Mobile Interfaces

in Public Spaces: Locational Privacy, Control and Urban Sociability (Routledge,

2012). He has published articles in journals such as Mobilities and Communication,

Culture and Critique . He received his Ph.D. from the Communication, Rhetoric

and Digital Media Program at North Carolina State University.

 

Alberto S. Galindo is a scholar focusing on U.S. Latino literature and culture.

Currently, he is working on a series of essays centered on 9/11–related cultural

production from the United States and Latin America. The project seeks to ask

questions weighing different types of narratives such as novels and mobile-phone

applications and their relationship to spaces such as New York City and the U.S.-

Mexico border. The first essay from this project, “Contagion of Intellectual Traditions

in Post-9/11 Novels,” was published as part of a collection titled Contagion:

Heath, Fear, and Sovereignty from the University of Washington Press (2012). This

larger project is founded on his dissertation research titled “Atlas of AIDS: Culture,

Circulation and AIDS in Latin America,” (Princeton, 2006) which looked at

HIV/AIDS as a historical and cultural event that altered the narratives of Latin

American and Caribbean writers.

 

David Gauntlett is Professor of Media and Communications at the University

of Westminster, where he co-directs the United Kingdom’s leading center for

media and communications research. He is the author of several books, including

Creative Explorations (2007) and Making Is Connecting (2011). He has made

several popular YouTube videos, and produces the website about media and identities,

Theory.org.uk. He has conducted collaborative research with a number of

the world’s leading creative organizations, including LEGO, the BBC, the British

Library, and Tate.

 

Gerard Goggin is Professor of Media and Communications at the University of

Sydney. He is author of various books on mobiles, including Politics of Mobile Social

Media (with Kate Crawford); Mobile Technology and Place (with Rowan Wilken);

Global Mobile Media, Internationalizing Internet Studies (with Mark McLelland);

Mobile Technologies: From Telecommunications to Media (with Larissa Hjorth); and Cell

Phone Culture . He holds a doctorate in English Literature from the University of

Sydney.

 

Dene Grigar is Associate Professor and Director of The Creative Media & Digital

Culture Program at Washington State University, Vancouver, who works in the

area of electronic literature, emergent technology and cognition, and ephemera.

She is the author of “Fallow Field: A Story in Two Parts” and “The Jungfrau

Tapes: A Conversation with Diana Slattery about The Glide Project ,” both of which

have appeared in the Iowa Review Web , and When Ghosts Will Die (with Canadian

multimedia artist Steve Gibson), a piece that experiments with motion-tracking

technology to produce networked multimedia narratives. Her most recent project

is the “Fort Vancouver Mobile,” a project funded by a 2011 NEH Start Up Grant

that brings together a core team of eighteen scholars, digital storytellers, historians,

and archaeologists to create location-aware nonfiction content for mobile

phones to be used at the Fort Vancouver National Historic Site. Grigar is a curator

of media art, specializing in electronic literature, and is currently developing

exhibits for the Library of Congress, the Modern Language Association, and the

Electronic Literature Organization.

 

Caroline Hamilton is Australian Endeavour Fellow researching in collaboration

with the Institute for the Future of the Book and McKenzie Research Fellow

in Publishing and Communications at the University of Melbourne. She is the

author of One Man Zeitgeist: Dave Eggers, Publishing and Publicity . She holds a doctorate

in English Literature from the University of Sydney.

 

Lone Koefoed Hansen is a researcher working in the interface between mobile

media, urban space, and everyday performativity. She is Assistant Professor at

Aarhus University (Denmark) in the Department of Aesthetic Studies and the

Digital Design Program. Her Ph.D. focused on digital aesthetics and culture in

the age of pervasive computing and mobile media, and she has published work

in journals such as Digital Creativity and International Journal of Performance Arts and

Digital Media , in books such as Interface Criticism (Aarhus University Press), and at

conferences such as Digital Arts and Culture.

 

Larissa Hjorth is an artist, digital ethnographer, and senior lecturer in the Games

Programs at RMIT University. Since 2000, Hjorth has been researching gendered

customizing of mobile communication, gaming, and virtual communities in the

Asia–Pacific—these studies are outlined in her book, Mobile Media in the Asia–

Pacifi c (Routledge, 2008). Hjorth has published widely on the topic in national

and international journals such as Games and Culture Journal , Convergence , Journal of

Intercultural Studies, Continuum, ACCESS, Fibreculture , and Southern Review , as well

as co-editing two Routledge anthologies, Gaming Cultures and Place in the Asia –

Pacific Region (with Dean Chan, 2009) and Mobile Technologies: From Telecommunication

to Media (with Gerard Goggin, 2009). In 2010 Hjorth released Games &

Gaming textbook (Berg, 2011). Since 2009, Hjorth has been Australian Research

Council discovery fellow with Michael Arnold, exploring the role of the local

and social media in the Asia-Pacific region.

 

Steven Gray is a research associate with the Centre for Advanced Spatial Analysis

and a Ph.D. student at University College, London. He is currently working as part

of a project that aims to provide a platform to meet the demand for powerful simulation

tools by social scientists and public and private sector policymakers. Previously,

Gray worked at the University of Glasgow as a research assistant with the

Glasgow Interaction and Systems Group (GIST—Computing Science) as part of

the EPSRC–funded Open Interface project. His current research interests include

human computer interaction, mobile development, accessible web development

with a focus on social media, web-based mapping, and ubiquitous computing.

 

Andrew Hudson-Smith is Senior Research Fellow and Research Manager at the

Centre for Advanced Spatial Analysis (CASA), University College, London. He

is Editor-in-Chief of Future Internet Journal , an elected fellow of the Royal Society

of Arts, and Course Founder and Director of the MRes in Advanced Spatial

Analysis and Visualisation at UCL. He is author of the Digital Urban Blog, recently

voted one of the “Top 5 Web 2.0 Blogs” by PC Pro Magazine : http://www.

digitalurban.blogspot.com/. His work has featured widely in the media including,

Sky Television , The Times , The Guardian , and most recently, New Scientist , BBC

Radio 4, and BBC Radio 5.

 

Susan Kozel is a dancer, choreographer, and philosopher working at the convergence

of performance and digital technologies. She is Professor of New Media

with the MEDEA Collaborative Media Initiative at the University of Malmö,

Sweden, and is the director of Mesh Performance Practices (http://www.

meshperformance.org). She has published and performed widely. Her writing

includes Closer: Performance, Technologies, Phenomenology (MIT Press 2007); a book

in progress called Social Choreographies: Corporeal Aesthetics with Mobile Media (expected

in 2013); and recent pieces on artistic research, ubiquitous computing, and

bodily expression in electronic music. Her collaborative performances and installations

include the Technologies of Inner Spaces series ( immanence , 2005; Other Stories ,

2007; and The Yellow Memory , 2009); whisper[s] wearable computing , 2002–2005; and

trajets , 2000–2007. Current collaborations include experiments with social networking

applications for improvised performance ( IntuiTweet , 2009–2010) and

( Alone or Not , 2011), and using augmented reality mobile-phone applications as a

space for embedding movement in urban spaces.

 

Paula Levine is a visual artist focusing on experimental narrative and new forms

of narrative spaces. Her research/art practice is in GPS technology, wireless, and

remote devices. Levine has twenty years of experience in experimental documentary

photography and video. Her current work looks at hidden dynamics as

a way to develop new understandings about the nature of place. Her works have

been shown in video festivals, galleries, and museums worldwide. Levine teaches

in conceptual/information arts, an area focusing on digital art and experimental

technologies in the Art Department at San Francisco State University.

 

Mark Marino is an associate professor (teaching) at the University of Southern

California where he also directs the Humanities and Critical Code Studies (HaCCS)

Lab. In addition to his work on The LA Flood Project as part of LAinundacion, he has

written electronic fiction and drama, having worked on video games and as a consultant

for Disney. He is Director of Communication for the Electronic Literature

Organization and the editor of Bunk Magazine , an online humor ’zine. Most recently,

he has collaborated on 10 PRINT CHR$(205.5+RND(1));: GOTO 10

(MIT, 2013), a book-length, critical code studies reading of a single line of code.

 

Rhonda McEwen is Assistant Professor at the Institute of Communication, Culture

and Information Technology at the University of Toronto. She holds an MBA in

IT from City University in London, United Kingdom; an MSc in Telecommunications

from the University of Colorado; and a Ph.D. in Information from the

University of Toronto. McEwen’s research and teaching centers around information

practices involving new media technologies, with an emphasis on mediated

technologies for persons with sensory disabilities, mobile communication, social

media design, and youth information practices. She has worked and researched

digital communications media for fifteen years, both in companies providing services

and in management consulting to those companies. McEwen is currently

researching the use of iPod and iPad devices by nonverbal autistic children for

communication and sociality in two Toronto school settings.

 

Brett Oppegaard, Ph.D., Assistant Professor of Communication at Washington

State University, Vancouver, has developed a research expertise in net locality, or

mobile place-based media. He and Dene Grigar earned a National Endowment

for the Humanities Digital Start-Up Grant for an innovative mobile media

partnership with the National Park Service. He now works in The Creative

Media and Digital Culture program at WSU Vancouver, in partnership with The

Edward R. Murrow College of Communication at WSU Pullman, and his research

specialty of mobile media has led him to explore ways in which journalism

and mediated interpretation can expand into scholarly place-based forms through

locative media, augmented reality, and mixed reality.

 

Didem Ozkul is a Ph.D. candidate at the Communications and Media Research

Institute at the University of Westminster. Her current research concerns people’s

use of mobile communication technologies in urban spaces, particularly focusing

on spatial perception. For her research, she engages in creative methodologies

(sketch maps) in order to explore and visualize the transformations in sense of

place and whether mobile and locative media has an affect on those transformations.

Details about her study can be found at www.mobilenodes.co.uk.

 

Jeff Ritchie is Associate Professor and Chair of the of Digital Communications

Department at Lebanon Valley College and teaches courses in information design,

narrative across media, writing for digital media, multimedia design and development,

and video games. He received a B.A. in English and a B.S. in Marketing

from Indiana University, an M.A. in English from the University of South

Carolina, and a M.Ed. in Educational Media and Computers and a Ph.D. in

English from Arizona State University. His current research focus is information

design, digital media narratives, designing choice architectures, and the rhetoric

of interactivity and space. He serves as Assistant Editor for The International Digital

Media and Arts Association (iDMAa) Journal and sits on iDMAa’s board.

 

Claire Ross is a research assistant in the Department of Information Studies, and

for the Centre for Digital Humanities at University College, London. Her research

focuses on user evaluation and user-centric design of social media applications,

online museum collections, and cross-repository searching. Her specific

research interests include usability studies, Web 2.0 applications, social media, museum

e-learning, digital heritage, and digital repositories. She is also Chair of the

Digital Learning Network for Museums, Libraries and Archives.

 

Marc Ruppel is Program Officer with the National Endowment for the Humanities.

He completed his Ph.D. at the University of Maryland, College Park, where

he wrote a dissertation that applies network visualization as a tool in understanding

audience, media, and narrative in transmedia fictions. Ruppel has worked on

projects ranging from the NSF–funded educational Alternate Reality Game The

Arcane Gallery of Gadgetry (http://www.arcanegalleryofgadgetry.org/) to Reboot

Stories’ Robot Heart Stories (http://www.robotheartstories.com/), and has published

several articles on transmedia practices in journals such as Convergence:

The International Journal of Research into New Media and the International Journal of

Learning and Media.

 

Mark Sample is Associate Professor in the Department of English at George

Mason University, where is he also an affiliated faculty member with Mason’s

Honors College, its Cultural Studies program, and the Center for History and

New Media. His teaching and research focuses on contemporary literature, new

media, and video games. His examination of the representation of torture in video

games appeared in Game Studies , and his critique of the digital humanities’ approach

to contemporary literature is a chapter in Debates in the Digital Humanities

(University of Minnesota Press, 2012). Sample has work in Hacking the Academy ,

a crowdsourced scholarly book forthcoming in print by the digitalculturebooks

imprint of the University of Michigan Press. Sample’s most recent project is

10 PRINT CHR$(205.5+RND(1));: GOTO 10, a collaboratively written book

about creative computing and the Commodore 64, which was published by MIT

Press in 2013. He received an M.A. in Communication, Culture, and Technology

from Georgetown University and his Ph.D. from the University of Pennsylvania.

 

Melissa Terras is Reader in Electronic Communication in the Department of

Information Studies at University College, London, and is Deputy Director of

the Centre for Digital Humanities at UCL. She is the Programme Director for

the new M.A. in Digital Humanities at UCL. Her research is in the development

of technological approaches that would allow new research within the humanities,

including image processing, digitization, and usability. She is Secretary of the

Association of Literary and Linguistic Computing, and is the General Editor of

Digital Humanities Quarterly . She is Associate Director of the LinkSphere project

and co-Investigator of the eScience and Ancient Documents project.

 

Claire Warwick is Reader in Digital Humanities in the Department of Information

Studies at University College, London, and Director of the UCL Centre

for Digital Humanities. She is also the Programme Director for the M.A. in

Electronic Communication and Publishing, and Vice-Dean for Research for the

Faculty of Arts and Humanities. Her research is in the area of digital humanities,

particularly in the development and use of electronic texts and digital libraries.

She is Associate Director of the LinkSphere project, and lead researcher of the

User Experience group of the INKE project.

 

Rowan Wilken holds an Australian Research Council–funded Discovery Early

Career Researcher Award (DECRA) in the Swinburne Institute for Social Research,

Swinburne University of Technology, Melbourne, Australia. His present

research interests include locative and mobile media, digital technologies and

culture, domestic technology consumption, old and new media, and theories and

practices of everyday life. He is the author of Teletechnologies, Place, and Community

(Routledge, 2011) and co-editor (with Gerard Goggin) of Mobile Technology and

Place (Routledge, 2012).

 

Anne Zbitnew is a lecturer and instructor at the Humber College Institute of

Technology and Advanced Learning. She is an educator, a photographer, and a

visual storyteller currently working on an undergraduate degree in Disability

Studies at Ryerson University in Toronto.

Copyright © 2013-2014 The Mobile Story and Jason Farman. All Rights Reserved.